AI Insights · Timothy · January 2024
Top 5 iOS City Building Games in Belarus Q4 2023
Explore the performance of the top 5 city building games on iOS in Belarus during Q4 2023, including trends in downloads, revenue, and active users.
In the final quarter of 2023, the top five city building games on iOS in Belarus showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed look at how these games fared.
SimCity BuildIt from Electronic Arts experienced fluctuations in all key metrics. Downloads peaked at 442K in the week of October 23, before gradually declining to 163K by the end of December. The game's revenue saw a notable high at $140 in early October but dwindled to around $4 by mid-December. Weekly active users also showed a downward trend, decreasing from 3.4K in late September to 2.6K by the end of the year.
Nvizzio Creations' MONOPOLY Tycoon had a mixed quarter. Downloads started strong at 314K in early October but dropped to 71K by the last week of December. Weekly active users followed a similar pattern, with numbers falling from 276K in early October to 131K by the end of December. Notably, the game did not generate any revenue during this period.
Sid Meier's Civilization® VI, published by Aspyr Media, Inc., showed consistent performance in terms of revenue, with a peak of $55 in late October and maintaining around $20-$45 for most weeks. Downloads fluctuated, reaching a high of 94K in early October but dropping to a low of 14K in mid-December. Weekly active users remained relatively stable, with a slight decrease from 115K in early October to 84K by the end of December.
BRIXITY by Devsisters, a newer entry in the market, had an interesting quarter. Downloads spiked at 502K in mid-October but were as low as 1K in late October. Weekly active users saw an initial rise to 331K in mid-October but then fluctuated, ending the quarter at 95K. The game did not generate any revenue throughout the quarter.
The Simpsons™: Tapped Out, another title from Electronic Arts, maintained steady performance. Downloads varied between 30K and 88K, peaking in early October. Revenue remained quite stable, averaging around $20 per week. Weekly active users showed a slight increase from 309K in late September to 338K by late November, before settling at 298K at the end of December.
These trends highlight the diverse performance of top city building games in Belarus. For more detailed insights, visit Sensor Tower.